Why was Fallout 76 unsuccessful

Bethesda: "Not expected that PvP is not interested in Fallout 76"

Fallout 76 was controversial even before the launch, but Bethesda stuck to its plans. Even after the launch, there were discussions and controversies, and the makers always promised to do better. In the meantime one asserts that the change of course is coming. Since Fallout 3, the post-apocalyptic series has been a mixture of shooter and role-playing game, the Bethesda title was also hugely successful. For a long time it seemed as if the makers couldn't go wrong, because everything sells if it says fallout. But with Fallout 76 there was a turning point, there was no game in the history of the series that was so rejected, even hated.

At Bethesda, of course, they imagined it completely differently, as marketing boss and company spokesman Pete Hines revealed in an interview with USGamer. He was approached about the original PvP focus and admitted that the audience was misunderstood or misjudged. Accordingly, they wanted to publish the game at Bethesda and then see what to develop and how.

Fallout 76: Bethesda Reveals Official Trailer

"We were a little surprised how few people wanted to participate in PvP (Player vs. Player) and how many were more interested in PvE (Player vs. Environment)." Bethesda quickly realized that the proportion was much smaller than had been assumed.

Fallout 76 is supposed to be "real" Fallout

That is also the reason why the game is increasingly geared towards single-player content. The Wastelanders expansion announced for April is supposed to be the beginning. Bringing NPCs and a new dialogue system. In short, Fallout 76 should become a real Fallout and for this one wants to take into account the wishes of the community.

Hines emphasizes that Wastelanders should be a first step in this direction and not the last. Rather, the expansion will be a foundation for making the game what fans have expected from the game and series from the start. Pc, RPG, Bethesda, Fallout, Fallout 76Bethesda

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